Let's look at a New, Trending and emerging Indie Horror Game that can be seen lately viral across many plateforms:
If you’re a fan of indie horror, you’ve likely seen the title SHE WAS 98 trending across Steam and social media lately. Developed by the masters of atmosphere at N4bA (the creator behind hits like Welcome to Kowloon), this game has quickly become the talk of the town for its suffocating tension and unsettling premise.
Introduction to SHE WAS 98
SHE WAS 98 is a first-person psychological horror experience that leans heavily into the "walking simulator" and atmospheric horror sub-genres.
The rest of the family has long since abandoned her, claiming she is lost to senile dementia.
Genre and Release Date
Genre: Psychological Horror, Indie, Walking Simulator, First-Person.
Release Date: January 14, 2026.
Developer/Publisher: N4bA, Notex.
PC System Requirements
Despite its photorealistic and grimy art style, the game is well-optimized for modern mid-range setups. Below are the specs you’ll need to ensure your "caregiving" isn't interrupted by lag.
| Component | Minimum Requirements | Recommended Requirements |
| OS | Windows 10/11 (64-bit) | Windows 10/11 (64-bit) |
| Processor | AMD Ryzen 5 / Intel i5 | AMD Ryzen 5 / Intel i5 |
| Memory | 16 GB RAM | 16 GB RAM |
| Graphics | NVIDIA RTX 3050 | NVIDIA RTX 3060 |
| Storage | 5 GB available space | 5 GB available space |
SPOILER ALERT: Lore and Ending Explained
If you haven't played the game yet, turn back now! The story of SHE WAS 98 is a dark descent into greed, guilt, and the supernatural.
The True Motivation
While the game starts under the guise of "duty," it is quickly revealed through notes and internal dialogue that the protagonist’s primary motivation is inheritance. He believes that by caring for his grandmother in her final days, he will secure the rights to her apartment. This greed serves as the emotional anchor for the horror that follows.
The Supernatural Twist
As the days progress, "Grandma" becomes increasingly erratic. The lore hints that the grandmother may have made a dark pact to extend her life, or that the house itself is feeding on the negative energy of those who want her dead. You discover hidden rooms, strange rituals involving rats, and a basement that seems to defy the laws of physics.
The Ending
In the climax, the protagonist's patience wears thin, and he attempts to "speed up" the inheritance process.
The "happy" ending shown in some playthroughs involves a fire; however, the true psychological horror lies in the realization that the protagonist is now trapped in a cycle of care and torment. The game implies that the grandmother isn't just an old woman, but a vessel for a malevolent entity that survives by consuming the youth and ambition of her "caretakers."
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